We're really excited about all of the new features and improvements in Cycles, and we can't wait to see what you all do with it. Below, we've picked out five of the most significant changes, from a true multiresolution sculpting workflow to advances in cloth and fluids. So, that's just a taste of what's new in Cycles. Blender 2.90, the first of those updates, consolidates many of the new features, extending the software's modeling, rendering and simulation toolsets. ![]() Alembic is a popular file format for storing and exchanging animated 3D data, and it's something that we're really excited about. This new shader will make it easier than ever to create realistic-looking hair, and it's something that we're really excited about.įinally, we're also excited about the new Alembic support in Cycles. Denoising is a great way to speed up your workflow, and it's something that we're very excited about.Īnother exciting new feature in Cycles is the new principled hair shader. This new feature will help you to reduce noise in your renders, without having to sacrifice quality or increase render times. One of the most exciting new features in Cycles is the newDenoising feature. ![]() In this blog post, we'll take a look at what's new in Cycles, and how it will change the way you render your projects. Blender 2.92 is just around the corner, and with it comes a major update to Cycles, Blender's physically-based renderer.
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